'Up' is a calm exploration experience for one. Walk through a cave, note your surroundings and create a stairway to heaven.

The game was created during the 48 hour game jam 'JamIsland' at Schmiede 2018 in Hallein, Austria.

Team:
- Isabella Samhaber, coding
- Sabine Harrer, sound
- Caroline Facinelli, art
- Florian Jindra, game design, level design
- Radomir Dinic, additional coding

type of media:
gamejam project
my role/I provided:
game design, level design

created at:
Jam Island @Schmiede 2018

"Remote Me Again, Sam" is an analogue/digital hybrid game for two players.

Player one straps on the two gloves, player two can then remotely steer the actuators on the gloves to indicate player one if their hand is above a green tile.

No further communication is allowed other than through the actuators, the goal of the game is to completely remove all of the green tiles from the game board without ever grabbing a red tile.

Team:
Bernhard Maurer
Florian Jindra

type of media:
gamejam project
my role/I provided:
game design, prototyping
‍ ‍

created at:
Digital Spring Jam 2018 @Center for Human-Computer Interaction Salzburg

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